Earworm

Wikipedia defines “earworm” as “a catchy piece of music that continually repeats through a person’s mind after it is no longer playing”.  I had that the other day with a piece of music from a retro game that I could not remember the source of.  All I could remember was that it was probably a Commodore 64 game.

I got out a virtual piano and figured out the notes, playing it over and over, trying to jog my memory.  I looked through lists of Commodore 64 games, trying in vain to connect this little ditty in my mind with an actual game.

I felt like Al Bundy in Married… With Children trying to recall the song “Anna (Go to Him)”.  Hmm hmm hiiimmm…

The best feeling in the world happened after a good hour or so trying to think of it.  With absolutely no help from the internet or any other source, I managed to remember where it came from.

The theme from Pitfall II: Lost Caverns.  It was an Atari 2600 game as well, but I remember it (and played it, and beat it) on my Commodore 64.  The tune was burned so deeply into my brain from playing it at that time, it stuck into some unused, cobweb-filled crevace of my mind and finally unstuck itself while leaving its identity behind.

Man, that drove me nuts.  Go play Pitfall II. 

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Pitfall! is the Retro Game of the Day for 20 April, 2016

From Wikipedia:

Pitfall! is a platform video game designed by David Crane and released by Activision for the Atari 2600 in 1982. In the game, the player controls Pitfall Harry, and is tasked with navigating a jungle and collecting treasures while avoiding obstacles and hazards, with limited time to complete the game.

Still one of the defining games of the Atari 2600 age and one of the few games from that console to make a significant impact in the history of gaming, it’s a game I still enjoy loading up every once in a while to make a run through.  It’s simple yet very enjoyable and a very short game that pulls you back in to find better paths through the game via the various underground shortcuts (tempered by the annoying scorpion that follows you and demands a very precise jump) and more ways to earn a better score and still holds up very well today.